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December 2019 Changelog
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December 2019 Changelog
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Sun Dec 22, 2019 4:29 pm
Version 2.0
A largest and most game changing update to date. 2.0 brings a death system, randomised vehicle pursuits amongst other new features. This update has also made way for development on the GTA-V project. Although slightly weak in numbers, I am determined to put out updates.
New Features
Players are now able to pass guns to each other.
A new HUD system that allows players to hide/edit HUD elements.
Randomised criminal vehicles in pursuits to eliminate reptitiveness.
Damage Logging. Damage is now logged until a player dies.
A death system has been added. Players go into a wounded state before being executed. A corpse spawns at the place of death.
Corpses. Corpses spawn when players are executed. They store damage data as well as a player's weapons when they died. Other players are able to take weapons from corpses.
Factions. Players are able to join other factions and gain XP for their faction. Factions will be able to spend their earnt XP soon.
MP5, and SMGs have been added to pursuits.
Pay N' Sprays have been added around San Andreas.
Players can switch into a free seat in a vehicle during the first 30 seconds of a round.
New login screens have been added.
AK-47s are now only deployed when there are players who can take an M4 out of the gunrack.
Annotated Messages are now not visible through walls.
Healing system with items available to buy in pharmacies at hospitals around San Andreas.
A new DM lobby map by buq.
A few more commands have been added for the freeroam lobbies.
A Tactical Situation is now run after 4 pursuits.
Improvements and fixes
The gunrack has had a major overhaul with both a text and a menu based system.
A vulnerability with the animation preloader which caused player crashes with long animation libraries has been resolved.
Tacitcal Situations actually now start after a few pursuits.
A 0.3.DL bug has been fixed which allows players to successfully re-connect after losing connection. /login? Pfft.
Criminals who have used a firearm cannot leave a round anymore.
Fixes an issue with the player object attachment system returning wrong item names.
Changes have been made to the way we store data in preparation for the GTAV project.
100+ new interiors around San Andreas.
Players cannot switch lobbies when the second lobby finding algorithm is in use.
Removals
Removed the 'f' prefix from freeroam commands.
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